

Increasing or decreasing EE Cyclerate from 0 makes emulation slow down.
Configurar shadow of the colossus pc ps2#
Configurar shadow of the colossus pc full#
Increasing EE cyclerate and VU cycle stealing to 2, enabling MTVU and OPH flag hack made the game run at full speed at all times. Lag wasn't always particularly noticeable as I was initially using Async Mix audio. Originally, I wasn't using MTVU or OPH flag and had EE cyclerate and VU cycle stealing at 1, and there was noticeable la g sometimes framerate would drop to around 45fps, but got low as 30fps during the battle with Gaius. Because of not very good CPU & GPU (Notebook), I've had to use some VU & EE improvements.Įurope v02.00(), EE/VU Rounding: None/None, 1 - EE's cyclerate by DEFULT, The game running fine without any problem. Needed VU Cycle Stealing 3, works fine at 2-3x native res.īIOS: USA v2.20, HACKS: Aggressive-CRC, Half-pixel Offset, D3D11, EE Cycles=2, VU Cycles=2, MTVU=DISABLE, Rest as defaul t. Armed with strong wits, a mystical sword and a sturdy bow, players use cunning and strategy to topple each behemoth.īIOS: USA v2.00. The uneasy task of defeating a Colossus relies on intelligent puzzle solving and action oriented gameplay. With a trusty horse at your side, players explore the spacious lands and unearth each towering Colossus creature. Shadow of the Colossus is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. Game description: Players take the role of a young man seeking the truth of an ancient tale of power hidden in a mystical land. Publisher(s): SCEA (US), SCEI (JP, KO), SCE Korea (KO), SCE Australia (AU), SCEE (EU) And I'd love to play the game at best capacity.SCPS-19335 (PlayStation 2 the Best Reprint) I must admit I'm guilty of not getting what most of the emulation settings I chose there do, but I think I tried to favour speed over precision. Gaius's second phase was barely playable, with lows at around 15-20%. And that's why I'm here to seek help: with the settings linked up there, I'm getting huge slowdowns whenever I'm getting close to a colossus (especially its feet). But according to the wiki, some weaker hardware (CPU GHz) runs the game "perfectly fine" and the beefiest CPU in there, which runs at 4 GHz, doesn't even needed speedhacks. I know SotC is one of the most intensive PS2 games to emulate, both CPU-wise and GPU-wise. My hardware is a bit old, but should be good enough to run the game mostly fine:ġ6 Go RAM (largely enough, from what I understand) Anyway, I'm running the game with the settings as can be seen in those screenshots. Incredible game so far: if I didn't know better, with the quality brought by the high resolution, I wouldn't believe it's a PS2 game. I finished Ico yesterday, and following that I've started Shadow of the Colossus for the first time, using PCSX2 v1.5 (yesterday's nightly, to be precise). 100% new around here, but I hope I can get some help.
